Dylan Saks
Dylan Saks
3D Artist
London, United Kingdom

I am 3D Artist who specializes in character design, garment creation, animation, rigging and mocap. I am always in search of the perfect polycount and love optimizing assets for film, games, and VR/AR experiences.

Feel free to contact me for any further inquiries.

Skills

3D ModelingRenderingCharacter AnimationConcept ArtPBR TexturingHair/Fur Simulation

Software proficiency

Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Unity
Unity
Marvelous Designer
Marvelous Designer
Arnold
Arnold
Jira
Jira
Xgen
Xgen
playcanvas
playcanvas
Character Creator
Character Creator
advanced skeleton
advanced skeleton

Productions

    • Mobile Game
      Polaris MRZR D4
    • Year
      2021
    • Role
      3D Modeler
    • Company
      Polaris
    • Commercial / Advertisement
      Adidas Nite Joggers Hologram
    • Year
      2019
    • Role
      VFX
    • Company
      Visual Feeder
    • Music Video
      Engine
    • Year
      2019
    • Role
      VFX/Rendering
    • Company
      Auda Creative

Experience

  • 3D Modeler/Designer at Polaris Inc.
    Twin Cities, United States of America
    March 2021 - Present

    Worked in automotives as a 3D Modeler building out vehicles based on reference for a WebGl based car carousel. Building and optimizing assets for Playcanvas.

  • 3D Generalist at Visual Feeder
    Chicago, IL, United States of America
    February 2019 - March 2021

    Worked as a 3D Generalist for Visual Feeders 3D team. I have done Modeling, Animation and FX work for compositing in larger After Effects projects for use in Video Mapping installations.

    Please go to visualfeeder.com for further information about our teams projects.

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